Thanks to the brilliant programming work of ol' Bregor, we have the infrastructure to do some really interesting things when it comes to tying technologies to personnel. Before I get started on this next phase of restart work, I would like to see what direction the player base wanted to go.
The Simple Plan: The simple plan will expedite the restart process and involve a few technologies (military training doctrine really, under the technology doctrine).
Allows Construction of: Basic Training Facility
Basic Training Facility: Allows construction of: Professional Soldier, Partisans.
Allows research of Intermediate Personnel Technology
Allows Construction of: Intermediate Training Facility
Intermediate Training Facility: Allows construction of: Professional Naval Personnel, Professional Pilots, Professional Soldier, Reserve Infantry, Partisans
Allows research of Advanced Personnel Technology
Allows Construction of: Advanced Training Facility
Advanced Training Facility: Allows Construction of more personnel units than the Intermediate Training Facility.
Allows research of Elite Personnel Technology
Elite Personnel Technology
Allows Construction of: Elite Training Facility
Elite Training Facility: Allows construction of Elite Soldier, Elite Pilots, Elite Naval Personnel
Basic Personnel: All planets will start with this technology
Basic Training Facility: 10,000 credits
Intermediate Personnel: 25,000 credits
Intermediate Training Facility: 20,000 credits
Advanced Personnel: 40,000 credits
Advanced Training Facility: 40,0000
Elite Technology: 100,000 credits
Elite Training Facility: 30,000 credits
BTF: 1000 personnel a month
ITF: 2000 personnel a month
ATF: 5000 personnel a month
ETF: 200 personnel a month
BTF: 2000 credits
ITF: 4000 credits
ATF: 10,000 credits
ETF: 2,000 credits
I just threw these figures out here, so if somebody has a better suggestion, I will be glad to discuss it.
Next, the Complicated Plan: